I've noticed that most of the patterns I have downloaded for Gimp lately are just .png's. That makes it nice but does Gimp still use .pat files for patterns as well or did they get rid of that? It seems like Adobe Photoshop still uses .pat files.
I use Photoshop to do repeated tasks over and over on a group of images. Can Gimp do anything like that where you know a process you want to perform over and over? For example:
1) Resize image
Remember Photoshop .pat pattern files are different then Gimp .pat pattern files!
Well I want to apologize for not releasing as many textures, brushes, and patterns lately. It's because I finally decided to write a freeware Windows application for viewing, organizing, and exporting brushes to .png's. Go ahead and check it out if you're interested and remember this is version 1.0! Texturemate users can submit feature requests and bug fixes from their Profile Page.
abrMate is a freeware Windows application I wrote that has the ability to open Adobe Photoshop .abr brush preset files for previewing, organizing, or exporting brushes to .png's. I began writing abrMate because there didn't seem to be a full-featured free Windows application out there for opening and organizing brush files.
One tool I have been finding very useful in Gimp lately is the Color Curves adjustment dialog so I figured I would make a quick tutorial or guide on it. I have been finding that it allows you to make nice smooth appearing adjustments to contrast in the image or layer you are working on. Often times I want to increase contrast just a little bit and this tool works very well. Here's an example of a crumpled paper image with the contrast increased for fun:
Sometimes halftone effects are useful in graphic design applications. Halftone is essentially reproduction of an image where changes in tone are produced by changes in dot size and/or spacing. There are various halftone methods that come from the printing world such as staying in greyscale or using CMYK color models. Applying halftone effects to an image is fairly straight forward in Adobe Photoshop using the Apply Halftone Method, but not so straight forward in Gimp.
Texturemate is now at 2100 textures, which is great for only being around a couple months. I have started to add patterns as well for Adobe Photoshop and Gimp that I hope you enjoy!
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Every resource provided on texturemate is considered completely royalty free! The stock textures, texture packs, brush packs, and any other resources available for download on this site are completely free and may be used in commercial or non-commercial applications. Credit to texturemate for use of available textures or brushes is appreciated, but not required. These textures may be used in 3D modeling software packages where their appearance is altered, such as Blender, 3DS Max, Solidworks, CAD, or Second Life. They may also be used in scrapbooking applications. The only exception is that they cannot be redistributed commercially in their unedited form. These textures cannot be re-packaged and resold without significant modifications to their appearance. Brush packs may be used to create unique images in Gimp or Adobe Photoshop, but they cannot be redistributed without being significantly edited. Any resource on texturemate may be linked to when sharing information or resources to others.